The driving idea behind the creation of Gaijin Charenji 1: Kiss or Kill (aka Kiss or Kill) is to surprise the player. So, we decided to make a shoot-em-up that lets players choose to kiss or to kill enemies (we also inserted many Easter eggs and references to classic games throughout).
Two years ago when we started the project, our intention was to make an simple arcade game, but if you wanted to achieve a great score, you’ll find some challenge. That being said, we really think that Kiss or Kill is atypical and original; imbued with the author’s vision.
In Kiss or Kill we offer to players the opportunity to make love and not war. Because just creating a game is good but not enough, we decided to give 10% of the revenue to SOS Enfants, an association that helps child soldiers (more information www.sosenfants.com).
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